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Objective: Apply knowledge of tools and techniques in Maya to create a 3D model of a character using reference images. Method: We will work through the process of creating a character model of a simple penguin in class. We will learn to import images to use for reference in our project. We will use numerous … Continue reading Maya: Modeling from a Source Image
Objective: Continue working on developing your modeling skills in Maya. Method: Use the Pluralsight videos to master the proper steps in modeling a basic low-poly building. This will be an exercise in developing and adding onto the skills that you attained in the last tutorial. We will also begin discussing modeling in this tutorial. Turn … Continue reading Hard-Surface Modeling-Creating a Low-Poly Building
Objective:work on becoming more familiar and comfortable with modeling tools in Maya Method:Follow the below tutorials to master the proper steps in modeling a basic humanoid character.The videos are in an older version of Maya, but most of the tools are the same. In video 3 you will use the bridge tool instead of the … Continue reading MODELING A SIMPLE HUMAN CHARACTER
Objective:Discover what Rigid and Soft bodie dynamics are and how they work in animation. Method:Dynamics are a very in-depth and complex process. The following tutorials will introduce you to Rigid and Soft bodies. Work through them, but also learn as much as you possibly can about the other types of dynamics to help you with … Continue reading Rigid and Soft Bodies