Animation 2: Quarter 1 Project

Learn how to tell a compelling story with a simple character. This project is a culmination of mostly all that you have learned so far.

Using an app that you feel the most comfortable with, you are to create a animation of your own creation while adhering to the design cycle and the production process.

Turn In:
You will turn in weekly updates of your progress that illustrates your progress and ability to meet a deadline. These updates should fit the production process seen above. They will include a synopsis, a production calendar or timeline, storyboard, screenshots showing progress, and the final render.

All projects are due by October 8th.

InDesign: Introduction


The student will learn how to do the following:
• Open documents.
• Select and use tools.
• View information in the Properties panel.
• Use the Application bar and Control panel.
• Manage document windows.
• Work with panels.
• Customize the workspace.
• Change the magnification of a document.
• Navigate through a document.
• Use context menus and panel menus.
• Change Interface preferences.


This lesson will take one class period to complete. To get the lesson files used in this chapter, download them from the Google Drive. For the text book, you will download from Canvas.

Introduction to Character Animator


The student will follow tutorials about Adobe Character Animator. This the application software lets you animate characters with your voice and a webcam.

Students will then create their own character and create a mini skit that illustrates the following:

  1. Creation of own character *you may create your own puppet from scratch or you can use a previously made puppet to start. However, the puppet must be edited, changed, re-mastered, etc… to be your work.*
  2. Use of visemes synced up with your voice recording.
  3. Use of the following rigging tools: Handle, Stick, Pin, Dragger, and Dangles
  4. Use of puppet behaviors to create facial expressions and movements: Eyebrows, Pupils, Blink, arms, legs, Walking,
  5. Use of physics to control gravity and create a more realistic cartoon.
  6. Use of Triggers to help bring character to life.
  7. Background scene or scenes
  8. Bumper music, sound effects, incidental music


Students will access Youtube and subscribe to Okay Samurai channel.

In the section titled Character Animator Beginner Lessons you will start with the first video and follow the tutorials.

At the end of EACH tutorial video, you will post to your blog a summary of the video and your progress on your own character.


The following Resources will be shared with your via Google Drive

-Blank Templates to create your own character from scratch

-pre-made mouths pack

-pre-made backgrounds via Adobe Character Animator resources

-Character Animator Audio pack for sound effects

Photoshop: Making Selections

Identify the different selection tools in Photoshop. Gain skills in the use of the selection tools and gain a solid understanding of when and why to use the different tools.

Work through all of the selection tutorials in order to gain a solid understanding of each tool. Make sure to follow the order below. You will need to Google your own assets. Make sure all pictures you choose to use are large and free of watermarks.

Turn In:
As you work through the tutorials, make sure to use the snip tool to capture screen images of your artboard and layers panel to post to your blog. Describe the process and uses of each selection tool with the correlating image. All images and descriptions are separated into individual posts.

Text Effects in Illustrator

This is an introduction to applying effects to text.

Use the following Link to search for THREE tutorials on Text effects. The goal is to gain an understanding of how to apply different effects to text.
Use YOUR NAME (first only) in place of the word in the tutorial.

You will choose THREE different text effects to complete.

**Do not download the font** Use a similar one that is already installed instead.

Turn In:
Export your final images as a PNG and post to your blog and discuss what tools were used and what struggles you had to overcome to achieve the finished piece.

Hard Surface Modeling-Low Poly Building


Continue working on developing your modeling skills in Maya.


Use the Pluralsight videos to master the proper steps in modeling a basic low-poly building. This will be an exercise in developing and adding onto the skills that you attained in the last tutorial. We will also begin discussing modeling in this tutorial. Make sure to download the exercise files.

Turn In:

Post progress snips to your blog every Wednesday and Friday as you work through the videos. Make sure to write brief descriptions for each post that contains which steps, techniques, and tools that you utilized that day.

Gradients and Blending Effects-Jellyfish

Deepen knowledge and skills within Adobe Illustrator

Use this tutorial to learn about gradients and blending mode effects in order to create a glowing jelly fish. You will also learn how to create new brushes and use the Scatter brush tool.

NOTE: This is a challenging assignment. It is going to test your problem solving skills.

Turn In:
When you finish, make sure to save both an .ai and .png file. You will submit your .png file to your blog. Discuss both your favorite and least favorite parts of the project and explain why.

More Simple Shapes-Yeti

Reaffirm previous knowledge of basic shape tools and learn other modification techniques with the Pathfinder panel.

Use this tutorial to create a “Not so scary” Yeti. The look must be the same, but feel free to play with the colors.

Turn in:
Save the finished design in your illustrator folder as both an .AI and a .PNG file. The .png file needs to be posted to your blog. Describe the techniques that you used. What was your favorite part of the tutorial? What did you struggle with most and how did you overcome it?

Simple Shapes-Basketball Playa

Learning to use the basic shape tools as well as other time saving tools like the Shapebuilder tool.

Use this tutorial to create a basketball player in your own likeness. You can be creative with your color choices.

Turn in:
Once you finish, save both an uncompressed .AI and a compressed .PNG file into your Illustrator folder and post the .PNG file to your blog with an explanation of the project steps, what tools you used, and what issues you had to overcome.