Rigid and Soft Bodies

Objective:Discover what Rigid and Soft bodie dynamics are and how they work in animation. Method:Dynamics are a very in-depth and complex process. The following tutorials will introduce you to Rigid and Soft bodies. Work through them, but also learn as much as you possibly can about the other types of dynamics to help you with … Continue reading Rigid and Soft Bodies


An Introduction to Autodesk Maya

Objective:Develop a solid understanding of the core features available in Maya and learn its User Interface (UI) and how to navigate within the three-dimensional space. Method:Use the “Getting Started with Maya” Unit using the Spartan Videos shared with you in google drive. These videos will help you discern the Maya UI and gain an understanding … Continue reading An Introduction to Autodesk Maya

12 Principles of Animation

Objective: The student will review and apply the 12 Principles of Animation. Method: Work through teacher led discussion to identify and act out the 12 principles of animation. Turn In: The students will take notes and create a blog post.  Create a new post on your blog that contains a definition, video example, and explanation … Continue reading 12 Principles of Animation

Hard Surface Modeling-Low Poly Building

Objective: Continue working on developing your modeling skills in Maya. Method: Use the Pluralsight videos to master the proper steps in modeling a basic low-poly building. This will be an exercise in developing and adding onto the skills that you attained in the last tutorial. We will also begin discussing modeling in this tutorial. Make … Continue reading Hard Surface Modeling-Low Poly Building