I can apply learned skills in Animate CC and demonstrate a basic principle of animation to create the illusion of a ball bouncing across the stage
Following the tutorial videos, students will create a bouncing ball effect using the animation principle of Squash and Stretch. I will also demonstrate my ability to use the Onion Skin feature in Animate CC.
In this lesson, you’ll learn how to do the following:
• Understand the kinds of motion that are best animated
with the Camera tool.
• Activate the camera.
• Hide or reveal the camera.
• Pan, rotate, and zoom the camera.
• Create depth with the Layer Depth panel.
• Attach layers to the camera to keep them independent
of camera motion.
• Apply color effects to the camera.
Animate CC Files and Assets are loaded on Google Classroom. The folder will need to be downloaded and unzipped.
Actually creating an illusion in Photoshop requires planning and strategy before executing the final project. In this assignment you will be creating the illusion of a single person occupying and interacting with themselves in a single scene.
Using the videos below and the resources found in Google Classroom, put together a Photo where you have cloned the subject into five different poses.
Objective: Work on texturing and lighting a pre-modeled scene to create a high quality rendered still.
Method: Download the Natural_History.ma scene fromGoogle Classroom. Save the Lighting Challenges folder. Use creativity to make the scene come to life. The scene needs to have textures and appropriate lighting.
Render the completed project out in HD540 and post to your blog.
Turn In: Post progress to your blog daily explaining what you have done that day. When finished, render your scene in high quality and post to your blog. Explain the choices you made with your textures and lights you chose to use and explain WHY you made those decisions. Final render should be posted and submitted to your blog by March 13th
The student will become familiar with the animation process in Adobe Character Animator CC. They will learn how to Import assets, sync Adobe Illustrator and Rig the character for animation. Additionally, the student will use the Triggers and Lip Sync functions to sync their puppets movements and voice recordings to the animation.
Using the Southpark Character the student created in Adobe Illustrator, the student will work through the tutorials posted above to learn the Adobe Character Animator software. When finished, the student will then work as a part of a group of 2 or 3, and create a 1 minute cartoon. This includes story boarding, and script writing.
The following must be visible in the cartoon:
Import two or more characters into the same scene
Import assets like a background.
Show that character is properly constructed (no floating parts)
The students will demonstrate their mastery of standard graphic design tools in Adobe Illustrator by creating a original work with 70% accuracy. The students will also demonstrate their ability to group and organize their work to maintain a clean and efficient work space.
In order to accomplish the objective, the student will use a source image to create a Southpark character in their own likeness using the tools they learned in the previous Hippo and Ninja assignments. The students will create layers and groups compatible with Character Animator CC so that their new avatar can be animated in a future date.
Post before and after progress snips every Wednesday and Friday to your blog as you work through the building of your character. Make sure to write brief descriptions for each post that contains which steps, techniques, and tools that you utilized that day.